

It’s nothing more than a rectangular area on the page with no border or content. Resize Images by canvas in HTML Using JavaScriptĬanvas is a standard HTML element that is used for drawing graphics in web applications.
HTML RESIZE IMAGE HOW TO
In today’s article, we will learn how to create graphics, especially how to draw a picture in HTML with canvas and JavaScript. The first is canvas, and the other is SVG. HTML offers two ways of creating graphics. When needing more complex features like controlling the quality, rotating images, and more, check out the amazing ImageSharp package.Graphics are used to describe aspects of images which is an important part of any web application. As shown in the post, uploading and resizing images in ASP.NET Core can be achieved with just a few lines of code. (For more examples of how to write files check out the post: How to write to a file with C# - StackOverflow doesn't get it right) Stream.Write(imageBytes, 0, imageBytes.Length) "profile.jpg", FileMode.Create, FileAccess.Write, FileShare.Write, 4096)) Here's a simple example of storing files on disk: using (var stream = new FileStream( This will depend on your system and available services but could be Azure Blob Storage, AWS S3, or similar. Here you need to decide how and where the uploaded and resized image should be stored. Finally, the resized Bitmap is written to a byte array.īefore redirecting to the front page, I have added a comment ( // Store imageBytes somewhere). When creating the Bitmap object, you assign the new dimension in the Size parameter. The easiest method is to create a new Bitmap object from the in-memory image. Resizing an Image can be done in a range of ways. The image is loaded into memory using the Image.FromStream method.

HTML RESIZE IMAGE INSTALL
You will need to install the NuGet package if not already included in your project. Several classes from the System.Drawing and namespaces are used to load the file into memory and resize it. Notice the parameter name file which needs to match the name attribute in the HTML form.

The method accepts the posted file through the IFormFile interface. Resized.Save(imageStream, ImageFormat.Jpeg) Using var imageStream = new MemoryStream() Var resized = new Bitmap(image, new Size(256, 256)) Var image = Image.FromStream(file.OpenReadStream()) Public IActionResult Index(IFormFile file) Next, include a new endpoint in the HomeController class accepting the file post: By specifying file extensions in the accept attribute, I make sure that the user picks only image files. The enctype attribute needs to be set to multipart/form-data for the browser to include the file in the request. The form includes a file picker and a submit button. Include a form on the frontpage ( index.cshtml): The process has been documented multiple times on this blog already and Microsoft has a lot of examples too, why I don't want to repeat it here.

For this example I simply created a new ASP.NET Core MVC website from the default template. Let's start by including an upload form on an ASP.NET Core Razor Page. The WebImage class was never ported to ASP.NET Core, but there's still all of the graphics stuff in the System.Drawing namespace. It was a great helper when dealing with uploaded images on a website. The solution may not be so configurable as when using ImageSharp, but sufficient for simple scenarios.ĪSP.NET (classic) developers may remember the WebImage class. With this post, I want to show a simple approach for uploading and resizing images with ASP.NET Core that doesn't require any external libraries. I have blogged about upload and resizing with ASP.NET Core already: Upload and resize an image with ASP.NET Core and ImageSharp.
